DHBW – Methods in Business Information Systems I: Learning outcome 2
Die Studierenden können reale Informationssysteme in die Taxonomie der Wirtschaftsinformatik einordnen und als soziotechnisches System beschreiben. Sie können Systemanforderungen insbesondere auf Basis der Unified Modeling Language (UML) beschreiben und objektorientierte Systeme grundlegend auf Basis der UML entwerfen.
Applied programming: Concepts, theories, models and methods in programming.
Students will be able to understand and apply key concepts, theories, models, and methods in programming. They will learn to analyze and implement various programming paradigms, such as object-oriented, functional, and procedural programming. By the end of the course, students will be able to utilize these theoretical foundations to develop robust and efficient software solutions, […]
Applied programming: Ability to solve problems in a computer science context.
Students will be able to analyze and solve complex problems within a computer science context. They will learn to apply principles of computing and other relevant disciplines to identify solutions, design, implement, and evaluate computing-based solutions to meet specific requirements. By the end of the course, students will be able to tackle challenging computing problems […]
Applied programming: Applications within a chosen field of knowledge, for example industrial programming, game programming, development of administrative systems or educational programs, application development or as aids for creating or processing images, sound and film.
Students will be able to understand and apply specialized applications within their chosen field of knowledge, such as industrial programming, game programming, development of administrative systems, educational programs, application development, or tools for creating or processing images, sound, and film. They will learn to utilize relevant software and technologies to develop innovative solutions and enhance […]
Applied programming: How applied programming can be used as a tool in the treatment of large-scale problem situations. The possibilities and limitations of programming in these situations.
Students will be able to understand and apply programming as a tool to address large-scale problem situations. They will learn to leverage programming techniques to analyze, model, and solve complex problems, recognizing both the capabilities and constraints of programming in these contexts. By the end of the course, students will be able to develop effective […]
Applied programming: Consequences of applied programming for the chosen field of knowledge.
Students will be able to understand and evaluate the consequences of applied programming within their chosen field of knowledge. They will learn to analyze the impact of programming solutions on various aspects such as efficiency, scalability, and sustainability. By the end of the course, students will be able to assess both the positive and negative […]
Computer-Aided Manufacturing: Programming according to established codes for selected programming method, manually and with programming support as well as with PC-based help systems.
Students will be able to understand and apply programming according to established codes for their selected programming method. They will learn to write code manually, utilize programming support tools, and leverage PC-based help systems. By the end of the course, students will be able to develop, debug, and optimize programs efficiently, ensuring adherence to coding […]